/*
** request.h for  in /home/faye_m//zappy
** 
** Made by mouhamed faye
** Login   <faye_m@epitech.net>
** 
** Started on  Thu Jun 16 19:55:11 2011 mouhamed faye
** Last update Thu Jun 16 20:22:32 2011 mouhamed faye
*/
#include <stdio.h>
#include <unistd.h>

typedef struct client_request
{
  char		*request;
  int		n_joueur;
  struct	client_request *next;
}	C_request;


c_request	*add_client_request(C_request *requeste, char *new_request)
{
  C_request	*updated_request;
  
  updated_request = malloc(sizeof(C_request *));
  if (updated_request == NULL)
    {
      printf("Error the allocate memory... Programme will quit\n");
      exit(0);
    }
  updated_request->requeste = new_request;
  updated_request->next = NULL; 
}

c_request	remove_client_request(int n_joueur)
{
